Big Walk Drop-In/Out and Changing Player Count
Plan a Big Walk campaign when not everyone can attend every session.
Direct answer
When the host starts, they choose a 2-player, 3-player or 4+ version of the world. Treat that choice as the minimum reliable group size. If attendance will vary, the official FAQ recommends choosing the lower number.
Do these in order
Shortest reliable path
Count reliable players
Choose based on the people who can stay for the core session, not the largest possible guest list.
Pick the lower world size when unsure
The official guidance says the selected number is closer to a minimum than a maximum.
Allow extra friends to join
The selected world size does not cap the session; Big Walk supports up to 12 players.
Keep the save owner constant
Changing attendance does not change who holds progress. The original host remains necessary for that journey.
Restart only when the group agrees
Starting a different journey or changing host can separate progress. Decide before the session rather than mid-puzzle.
Sources checked
Where these steps come from
- officialOfficial Big Walk FAQ
- platformOfficial PlayStation store
Community links are problem evidence, not automatic proof that a workaround is correct. Official and platform sources control factual claims.